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・ Carrvale United F.C.
・ Carrville
・ Carry
・ Carry (arithmetic)
・ Carry (gridiron football)
・ Carry (investment)
・ Carry (song)
・ Carry A. Nation House (Kentucky)
・ Carry Away
・ Carry Back
・ Carry Back Stakes
・ Carry flag
・ Carry Geijssen
・ Carry Hauser
・ Carry It On
Carry Lab
・ Carry Me (album)
・ Carry Me Across the Water
・ Carry Me Back
・ Carry Me Back to Morningside Heights
・ Carry Me Back to Old Virginny
・ Carry Me Down
・ Carry Me Home
・ Carry Me Home (Love Kills EP)
・ Carry Me Home (Third Day EP)
・ Carry Me in Your Dreams
・ Carry Me On
・ Carry Me On (disambiguation)
・ Carry Nation (opera)
・ Carry Nation (play)


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Carry Lab : ウィキペディア英語版
Carry Lab

is a defunct Japanese software house. Thanks to the efforts of entrepreneur and computer engineer Yoichiro Hirano, the company evolved from the "MyCon Club" into a real business in 1981. As Carry Lab, the company developed popular word processing software and computer and video games. They also ported popular Taito titles such as ''Chack'n Pop'' to Japanese computers. One of their games, ''Hao-kun no Fushigi na Tabi'', did make it to North American shores as ''Mystery Quest'' for the Nintendo Entertainment System. The game, published by Taxan, was cut and reduced in difficulty.
Carry Lab's funding system was not set up well, and the programmers didn't see eye to eye with the sales managers, so the company's core team left in 1986. Afterwards, Carry Lab joined the Disk Original Group, a collective publishing house for Famicom Disk System games set up by Square Co. Carry Lab survived for a few years afterwards re-releasing their old games.
==Games==
(詳細はウィキペディア(Wikipedia)

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